Are Adventure Games Dead?
by Steve Meretzky
(Playdom)
Plenaries
Collision Detection in Pac-Man Ghost Zone: Collision Techniques in a 3D ...
by Gilbert Colgate
Plenaries
Do Online Games Still Suck?
by Dani Bunten Berry
(-)
Plenaries
Herding Cats: How to Build, Manage and Sustain Successful Teams
by Richard Hilleman
Plenaries
High Performance Game Programming in C++
by Paul Pedriana
Plenaries
High Performance Game Programming in C++
by Paul Pedriana
Plenaries
Messiah: What You May or May Not Believe
by Michael "SAXS" Persson
(Shiny Entertainment )
Plenaries
Messiah: What You May or May Not Believe
by Michael "SAXS" Persson
(Shiny Entertainment )
Plenaries