by Eugen Harton (Bohemia Interactive)
by Tyriq Plummer (FourbitFriday)
by Fiona Cherbak (Gameloft)
by Joe Mirabello (Terrible Posture Games)
by Ashly Burch (Hey Ash LLC)
by Ben Lewis-Evans (Player Research)
Free GDC 2015 Video: How to protect your game's code with fuzzing
posted Dec 10 2015
Free GDC 2015 Video: Designing funny games is no joke, but it can be done
posted Nov 19 2015
Free GDC 2015 Video: Creating the over-the-top enemies & AI of Sunset Overdrive
posted Nov 18 2015
Free GDC 2015 Video: Animators deconstruct why women aren't too hard to animate
posted Nov 12 2015
Game dev parents, don't forget to register for GDC 2016 childcare
posted Jan 22 2016
Come to GDC 2016 for practical tips on making more diverse games
posted Jan 22 2016
Official GDC podcast returns, with One Life Left and Gamasutra
posted Jan 21 2016
Microsoft, Nvidia and Intel sponsor cutting-edge tech talks at GDC 2016
posted Jan 21 2016
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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