You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Make 'Em Laugh: Comedy in Games
Speaker(s): Rhianna Pratchett, Tim Schafer, John Teti, Sean Vanaman
Company Name(s): Independent, Doublefine, The A.V. Club, Telltale Games
Track / Format: Game Design

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: It's common lore among actors that Dying is easy; comedy is hard. Games have the death thing covered, but laughs are tougher to come by. This panel will explore the challenges that face developers as they try to distill a sense of humor into their games. How do you program comedy? How much do you rely on script and voice acting? Can you engineer emergent humor? A panel of the industry's wittiest developers will discuss the methods they use to get a laugh without coming off as corny.

GDC 2010

Rhianna Pratchett

Independent

Tim Schafer

Doublefine

John Teti

The A.V. Club

Sean Vanaman

Telltale Games

free content

Game Design

Design