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Session Name Head Games: The Power of Traditional Storytelling in New Platforms
Speaker(s) Kevin Brooks
Company Name(s) Motorola
Track / Format Game Narrative Summit
Overview Even without the graphics processing and compelling game play, stories are immersive ephemeral environments that people naturally sink into. While crafting a story may include creating great words and images, more than that it means establishing a relationship with the audience such that the audience can establish a relationship with the story. These relationships are managed on a moment-by-moment basis and are part of the craft of storytelling. Gaming provides increasingly better ways of managing those relationships for a mediated form. This presentation will discuss how storytellers and game designers can leverage traditional storytelling tools for new forms of stories.

GDC Online 2010

Kevin Brooks

Motorola

free content

Game Narrative Summit

Game Narrative


UBM Tech