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Session Name CryENGINE 3: Real-time Stereo 3D at Minimal Performance Cost
Speaker(s) Carl Jones, Sean Patrick Tracy
Company Name(s) Crytek, Crytek
Track / Format 3D Stereoscopic Games Summit
Overview To provide designers with tools to produce the highest Stereo-3D quality that can be achieved: Crytek (or 'CryEngine in 3D') is following up the hype created by recent big Stereo-3D movies to produce an experience that is both enjoyable and engaging, with minimal cost in performance. We'll show our new Stereo-3D rendering technique and how we found a zero-compromise, real-time Stereo-3D solution for CryENGINE3. Well also show the tools that make workflow smooth and intuitive and can be used not only to create Stereo-3D videogames, but also movies in the same integrated real-time environment.

GDC Online 2010

Carl Jones

Crytek

Sean Patrick Tracy

Crytek

free content

3D Stereoscopic Games Summit

Other


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