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The Number One Educational Resource for the Game Industry

Session Name:

Survive in iPhone App Store - a Chinese Indie Story

Overview:

Coconut Island Studio is a typical small developer growing up with the App Store, which is a hot but still mysterious place for indies. In this session, well share how we start-up in China, our success story of getting noticed on App Store, and lessons we learnt from not-so-successful products. More specifically, well talk about why iDragPaper encouraged us to enter App Store, and how to earn money from free game users. Also our paid product Finger Balance is making good progress in US and well discuss how innovative design can drive sales and can get more promotion opportunity by big guys.

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  • GDC China 2010
  • Wesley Bao
  • Coconut Island Studio
  • free content
  • Mobile Games
  • Smartphone / Tablet Games