|Session Name||Galcon: A Quest for the Perfect Triangle|
|Company Name(s)||Hassey Enterprises, Inc.|
|Track / Format||Independent Games Summit|
Phil Hassey presents a personal retrospective on the twenty-year development of the IGF award winning game Galcon. His talk includes detailed sales and play stats during the five year commercial run of the game. He will also dive into an analysis of clones, freemium games and indie culture as they have related to the development of Galcon. Finally he will answer the question of why he continues to be passionate about working on the same game after so many years.