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Session Name GDC Microtalks 2012: One Hour, Ten Voices, Countless Ideas
Speaker(s) Cliff Bleszinski, Mary Flanagan, Amy Hennig, Heather Kelley, Richard Lemarchand, Dan Pinchbeck, Erin Robinson, Brandon Sheffield, Dave Sirlin, Alice Taylor
Company Name(s) Epic Games, Tiltfactor, Dartmouth College, Naughty Dog, ., Naughty Dog, thechineseroom, ., Necrosoft Games, ., .
Track / Format Game Design
Overview

The GDC Microtalks are back with another hour of short talks loaded with big ideas, presented by a host of your favorite game industry speakers! The Microtalk concept is simple: each of the session's ten speakers gets 20 slides, each of which will be displayed for exactly 16 seconds before automatically advancing. That gives each speaker exactly five minutes and 20 seconds to speak about subjects that they might not otherwise get to address on-stage at GDC.

Join Amy Hennig, Alice Taylor, Brandon Sheffield, Cliff Bleszinski, Dan Pinchbeck, David Sirlin, Erin Robinson, Heather Kelley and Mary Flanagan, along with curator and host Richard Lemarchand, Lead Game Designer at Naughty Dog, as the speakers consider this year's theme, "Playing for Time". Don't miss this thought-provoking, creativity-inspiring session that never hesitates to shine a light on the many futures of game design!

GDC 2012

Cliff Bleszinski

Epic Games

Mary Flanagan

Tiltfactor, Dartmouth College

Amy Hennig

Naughty Dog

Heather Kelley

.

Richard Lemarchand

Naughty Dog

Dan Pinchbeck

thechineseroom

Erin Robinson

.

Brandon Sheffield

Necrosoft Games

Dave Sirlin

.

Alice Taylor

.

free content

Game Design

Design



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