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Session Name Indiana Jones Adventure World: Making Core Gameplay for Everyone [SOGS Postmortem]
Speaker(s) Seth Sivak
Company Name(s) Zynga Boston
Track / Format Social and Online Games Summit
Overview

When Zynga Boston set out to build Adventure World, they searched for a way to the bring traditional gameplay of action-adventure games to the browser. Puzzles, combat and exploration needed to be distilled so that any user could understand and navigate with only a left mouse click. In this presentation Seth Sivak, lead designer of Indiana Jones Adventure World, will present lessons learned and the challenges of bringing core game mechanics to the social genre.

GDC 2012

Seth Sivak

Zynga Boston

free content

Social and Online Games Summit

Social / Online Games



UBM Tech