You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Postmortem: Sine Mora- The Struggle to Reboot a Genre
Speaker(s): Balazs Horvath, Theodore Reiker
Company Name(s): Prior Games Ltd., Prior Games Ltd.
Track / Format: Production

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview:

Sine Mora is a visually stunning dieselpunk shoot'em up game, released to universal critical acclaim this March on the Xbox Live Arcade platform. The game was co-developed by Digital Reality (Hungary) and Grasshopper Manufacture (Japan), and hailed by many as the future of East-West collaborations. Theodore Reiker, who designed, wrote and directed the title will guide you through the development process, the many challenges represented by a co-production, and will try to solve one of the oldest mysteries of our industry: glowing reviews aside, how can a game that was tailored to succeed from start to finish ultimately fail.

GDC Europe 2012

Balazs Horvath

Prior Games Ltd.

Theodore Reiker

Prior Games Ltd.

free content

Production

Production