You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Indiana Jones Adventure World: Narrative for Social Games
Speaker(s): Jonathon Myers, Steven Williams
Company Name(s): Zynga, Zynga
Track / Format: Game Narrative Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Indiana Jones Adventure World by Zynga is a unique social game with map-based gameplay and episodic storytelling. With serialized storytelling techniques from traditional Saturday matinees and Sunday comic strips like Flash Gordon, the team developed a collaborative process for providing players with weekly releases. This "writer's room" design process required the establishment of certain storytelling formulas and enabled creative discoveries. Senior Game Designer Steve Williams and Game Writer Jonathon Myers will discuss the lessons learned as members of the content team. Attendees will takeaway insights related to the pros and cons of designing interactive narrative for a social platform.

GDC Online 2012

Jonathon Myers

Zynga

Steven Williams

Zynga

free content

Game Narrative Summit

Game Narrative