You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Developing Games for Android Running on x86 (Presented by Intel Corp.)
Speaker(s) Stephen Hughes
Company Name(s) Intel Corporation
Track / Format Programming
Overview
Android has a new abi – x86. We show the key differences between x86 and Arm , allowing you to produce optimized code using processor specific features and how to provide a single apk for both architectures.  Attendees will also be introduced to the Intel® Graphics Performance Analyzers (Intel® GPA) suite for Android. We will demonstrate the set of powerful graphics and gaming analysis tools within GPA which can save valuable optimization time by quickly providing actionable data to help developers find performance opportunities on their games running on x86 architecture from the system level down to the individual draw call.

GDC Europe 2012

Stephen Hughes

Intel Corporation

free content

Programming

Programming


UBM Tech