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Session Name Postmortem: GPU Accelerated Effects in Borderlands 2 (Presented by NVIDIA)
Speaker(s) Dane Johnston, James Sanders
Company Name(s) NVIDIA, Gearbox
Track / Format Programming
Overview Borderlands 2 released to critical acclaim on September 18th, 2012 and showcased a wide variety of NVIDIA CUDA(R)-accelerated GPU effects. This session will dive into the exact effects that were featured and their benefits to the visual fidelity of the gamer experience. Side-by-side examples of how GPU-accelerated effects are changing the gaming landscape will be demonstrated in a gaming session. Further examinations into the production process and effects creation will also be explored.

GDC 2013

Dane Johnston

NVIDIA

James Sanders

Gearbox

free content

Programming

Programming


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