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Session Name Storytelling as Problem Solving: Defender's Quest
Speaker(s) James Cavin, Lars Doucet
Company Name(s) Level Up Labs, LLC, Level Up Labs, LLC
Track / Format Game Narrative Summit
Overview Have you ever asked, "Why didn't they just bring Aeris back to life with phoenix down?" When game mechanics and story are designed separately, they don't mesh well. The indie RPG sleeper hit Defender's Quest wowed its audience with a story that worked with the game, rather than against it. Join writer James Cavin and designer Lars Doucet, as they explain how they crafted the story along with the gameplay from the very beginning, preserving credibility and emotional impact.

GDC 2013

James Cavin

Level Up Labs, LLC

Lars Doucet

Level Up Labs, LLC

free content

Game Narrative Summit

Game Narrative


UBM Tech