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Session Name Is That a Gun in Your Pocket or Are You Just Happy to See Me? Evolving the Emotional Content of Games
Speaker(s) Chuck Beaver, Susan O'Connor
Company Name(s) Electronic Arts, Susan O'Connor Writing Studio
Track / Format Game Narrative Summit
Overview Games have come under fire in the press lately. What impact are they having on the end user? In a medium where players want freedom, is there any way to control a game's emotional impact? Do we have an obligation to try? In this talk, we take a look at practical, but controversial, ways that writers can create meaningful experiences for the player - and push the gaming medium forward.

GDC 2013

Chuck Beaver

Electronic Arts

Susan O'Connor

Susan O'Connor Writing Studio

free content

Game Narrative Summit

Game Narrative


UBM Tech