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Session Name Photorealism Through the Eyes of a FOX: The Core of Metal Gear Solid Ground Zeroes (Presented by Kojima Productions)
Speaker(s) Hideo Kojima, Hideki Sasaki, Masayuki Suzuki, Junji Tago
Company Name(s) Konami Digital Entertainment Co., Ltd., Konami Digital Entertainment Co., Ltd., Konami Digital Entertainment Co., Ltd., Konami Digital Entertainment Co., Ltd.
Track / Format Visual Arts
Overview Join Hideo Kojima and the Kojima Productions staff as they demonstrate and explain the workflow and development process of Metal Gear Solid: Ground Zeroes on the Fox Engine. This session will mainly cover the key components and unique methods Kojima Productions utilizes in the graphics arena to create visuals seen in METAL GEAR SOLID GROUND ZEROES. Participants can expect an overview of topics such as asset creation and rendering techniques used in the next METAL GEAR SOLID. Enjoy the session as Kojima Productions unveils the FOX Engine for the first time.

GDC 2013

Hideo Kojima

Konami Digital Entertainment Co., Ltd.

Hideki Sasaki

Konami Digital Entertainment Co., Ltd.

Masayuki Suzuki

Konami Digital Entertainment Co., Ltd.

Junji Tago

Konami Digital Entertainment Co., Ltd.

free content

Visual Arts

Visual Arts



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