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Session Name Where's My Flow? Holistic Content Design
Speaker(s) Tom Smith
Company Name(s) Disney Mobile
Track / Format Smartphone & Tablet Games
Overview Creating great content is not enough - content also needs to be organized creatively to create a coherent and fun game. Great levels in the wrong order do not make a great game. This talk uses examples from Where's My Water, Where's My Perry and other games to discuss ways that content order and presentation guide learning, challenges and variety. Careful placement of the right content can elevate a game and make the whole greater than the sum of its parts.

GDC Next 2013

Tom Smith

Disney Mobile

free content

Smartphone & Tablet Games

Smartphone / Tablet Games


UBM Tech