Overview: |
In this session, game industry veterans who moved from AAA studios to found new, independent companies will share lessons and advice on starting out and releasing new games in this quickly evolving market. Panelists will first address the immediate challenges in starting a studio, such as picking business models and platforms, evaluating ideas, seeking funding, and working on marketing and game discovery. During the second half, panelists will look at future trends in the industry, how games and platforms are changing, and what new companies should be anticipating.
|