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Session Name GDC Microtalks 2014: One Hour, Ten Speakers, a Panoply of Game Thinking!
Speaker(s) Emily Greer, Tadhg Kelly, Mitu Khandaker-Kokoris, Harry Lee, Richard Lemarchand, Susan O'Connor, Lana Polansky, Elizabeth Sampat, Brian Sharp, Austin Wintory
Company Name(s) Kongregate, What Games Are, The Tiniest Shark, Wanderlands, USC, Susan O'Connor Writing Studio, Sufficiently Human, Storm8, Independent, Wintory Global Engineering
Track / Format Design
Overview Heard about the GDC Microtalks? Every year, ten speakers from across the world of games and play are drawn together by curator and MC Richard Lemarchand (Uncharted, USC Games) to give ten short talks inside of a single hour about their philosophies, their view of our past, present and possible futures, and anything else that they're burning to discuss. The session has a game-like constraint: each speaker gets twenty slides, each of which is displayed for sixteen seconds before automatically advancing, giving each speaker exactly five minutes and twenty seconds to tell us what's on their minds. Sounds stimulating and fun? It is! The session gives some of your favorite GDC speakers a chance to speak about things they might not otherwise discuss on stage at GDC, and introduces you to some fresh faces - so come prepared to encounter new ideas! See you at the GDC Microtalks!

GDC 2014

Emily Greer

Kongregate

Tadhg Kelly

What Games Are

Mitu Khandaker-Kokoris

The Tiniest Shark

Harry Lee

Wanderlands

Richard Lemarchand

USC

Susan O'Connor

Susan O'Connor Writing Studio

Lana Polansky

Sufficiently Human

Elizabeth Sampat

Storm8

Brian Sharp

Independent

Austin Wintory

Wintory Global Engineering

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Design

Design



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