You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

Session Name Physics for Game Programmers: Exploring MLCP and Featherstone Solvers
Speaker(s) Erwin Coumans
Company Name(s) Bullet Physics
Track / Format Programming
Overview Iterative constraint solvers work great, but there are cases where we could use better convergence. This presentation explores various Mixed Linear Complementarity Problem (MLCP) solvers and the Featherstone articulated body algorithm and how to mix them.

GDC 2014

Erwin Coumans

Bullet Physics

free content



UBM Tech