You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

Session Name SSX: Bringing a PS3 Game to Android (Presented by Intel Corp)
Speaker(s) Alex Aptekar, Omar Rodriguez
Company Name(s) Electronic Arts, Intel Corp
Track / Format Programming
Overview This presentation looks at the challenges of porting SSX from the PS3 to Android. Beyond the obvious challenges of targeting a new OS and reworking the input system, we'll share lessons about optimizing content for mobile platforms. This process involved moving from deferred to immediate rendering, porting shaders to GLSL, updating memory management, etc.

GDC 2014

Alex Aptekar

Electronic Arts

Omar Rodriguez

Intel Corp

free content



UBM Tech