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Session Name The Unusual Rendering Pipeline of Sigils - Battle for Raios
Speaker(s) Dietmar Hauser
Company Name(s) Sproing Interactive Media GmbH
Track / Format Programming
Overview Sigils - Battle for Raios is a unique blend of MOBA and RPG elements with synchronous multiplayer gameplay, designed for tablets. In order to bring these diverse elements together graphically, a quite unusual approach to rendering had to be taken. Sigils mixes pre-rendered 2D sprites with 3D gameplay, 3D elements and hand-drawn environments.

GDC Europe 2014

Dietmar Hauser

Sproing Interactive Media GmbH

free content

Programming

Programming

Visual Arts

Visual Arts


UBM Tech