You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name A Great Disturbance in Development: The Dark Side of Early Access
Speaker(s) James Crowe
Company Name(s) Bohemia Interactive
Track / Format Business, Marketing and Management
Overview Early access is fast becoming a dominant force in video game development. From independent studios to huge, publisher-backed AAA titles, opening up a game to players ahead of its official launch provides real benefits across design, QA, marketing and more. However, these rewards come at a cost. Using a range of examples from the development of Arma 3 -- from its public alpha to its beta, final release, and post-launch support -- the talk will examine the failures and successes of its early access strategy. It will also offer some techniques that can be used by other developers to perfect their own plans.

GDC Europe 2014

James Crowe

Bohemia Interactive

free content

Business, Marketing and Management

Business & Marketing



UBM Tech