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Session Name Practical Creativity
Speaker(s) Raph Koster
Company Name(s) Independent
Track / Format Design
Overview It's a world of clones, of derivative ideas, of repackaging games in genres. It can be hard to be creative. And all too often, creativity is treated as a magical talent that few have, when it's actually a skill that anyone can learn and that improves with practice! Come learn what science tells us about creativity, and practical straightforward steps that any game designer or developer can make use of in order to get more creative. We'll actually try these things out in the talk, and I promise every attendee will leave with a brand-new game idea, never before seen.

GDC Next 2014

Raph Koster

Independent

free content

Design

Design


UBM Tech