Overview: |
In 2013, seven of the top 10 grossing F2P games were eSports titles, accounting for $2.85B in revenues. With eSports viewership and prize pools topping major sports, organized competitions and content have become inseparable from PVP games. eSports is driven by a complex ecosystem of developer/publishers, competition organizations, content producers, media buyers, players and spectators. This session takes a deep dive into:
- The relationships and interactivity between the stakeholder
- The economics behind leagues, teams and content creators
- The strategies for building competitive play at both the professional and amateur levels
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