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Session Name Audio Bootcamp : Introduction (10-10:10am)/Sound Design the Bungie Way: The Weapons of Destiny
Speaker(s) Damian Kastbauer, Scott Selfon, Jay Weinland
Company Name(s) PopCap Games, Microsoft, Bungie Studios
Track / Format Audio
Overview The GDC Audio Bootcamp returns for its 14th year, focused on the technical, creative and logistical topics needed to successfully navigate the field of sound for games. A range of industry experts will speak on their own experiences and practical skills relating to music composition, sound design, digital signal processing, audio mixing, the logistics of working in both large and small studio settings, and more. And the lunchtime surgeries will offer a unique opportunity to sit and meet with many of the speakers in a small-scale setting to talk about the specific interactive audio topics that are at top of attendees' minds.

GDC 2015

Damian Kastbauer

PopCap Games

Scott Selfon

Microsoft

Jay Weinland

Bungie Studios

free content

Audio

Audio


UBM Tech