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Session Name Going It Alone: Cross-Platform Mobile C++ Myths Debunked
Speaker(s) Jon Sharkey
Company Name(s) Google
Track / Format Smartphone & Tablet Games Summit
Overview Cross-platform game development is important in today's world. Middleware is an increasingly compelling option for cross-platform game development, but imposes limitations in performance, flexibility, and reaching the limits of your imagination. C++ avoids many of the limitations of a middleware sandbox, but adds apparent cost and complexity. How much of this apparent cost is real, and how bad is it? Topics that will be discussed include: build systems, development tools, audio, UI and device variation.

GDC 2015

Jon Sharkey

Google

free content

Smartphone & Tablet Games Summit

Smartphone / Tablet Games


UBM Tech