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Session Name Level Up Your Game: The Untapped Potential of Roguelikes
Speaker(s) Tom Cadwell
Company Name(s) Riot Games
Track / Format Design
Overview What game mechanics drive the depth that keep a game fun for a long time? At Riot Games, we work to understand this question in order to improve League of Legends and projects currently in R&D. This talk focuses on the Roguelike genre and how it has incredibly strong long-term replayability driven by the pursuit of mastery. We will discuss how the Roguelike approach to designing for mastery can cross-pollinate other game genres and drive innovation.

GDC 2015

Tom Cadwell

Riot Games

free content

Design

Design


UBM Tech