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Session Name Mid-Core Monetization on Mobile: Deconstructing Game of War
Speaker(s) Dimitar Draganov
Company Name(s) Flaregames
Track / Format Business, Marketing and Management
Overview The maturing mobile market has made it possible for games with less casual audiences to rise to the top of the grossing charts. This talk will pinpoint game design and monetization techniques that are well suited for mid-core mobile games. It will do so by deconstructing the biggest mid-core strategy success on the western mobile market's Game of War: Fire Age.

GDC Europe 2015

Dimitar Draganov

Flaregames

free content

Business, Marketing and Management

Business & Marketing

Design

Design


UBM Tech