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Session Name Rules for Development (of People)
Speaker(s) Julie Farbaniec
Company Name(s) Blizzard Entertainment
Track / Format Business, Marketing & Management
Overview The art of making games depends heavily on "what" gets done. But at Blizzard, the "how" matters just as much, sometimes more. How do we collaborate in healthy ways? Trust each other? Ensure alignment? Achieving success in those areas can be hard without an intentional focus on growing people. To that end, Blizzard has identified four key "rules" that can be used to help accelerate employee development. You will learn about these rules and see practical examples (biased for simplicity and low cost) in action that can help developers and studio leaders apply what they learn to their own studios.

GDC 2016

Julie Farbaniec

Blizzard Entertainment

free content

Business, Marketing & Management

Business & Marketing


UBM Tech