Session Name: | Building 3-Dimensional UI for VR |
Speaker(s): | Riho Kroll |
Company Name(s): | Crytek |
Track / Format: | Game VR/AR |
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Overview: | This session talks about the design, as well as technical challenges of building 3D User Interfaces using traditional game development pipelines of modeling and animation. The main areas covered are: the design process of creating 3D menus, the various interaction methods available for VR, and the technical challenges of rendering UI in a 3D renderer. |