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Session Name The Sound of Excitement: Creating Audio for Game Advertising
Speaker(s) Michael Rubino, Thomas Brewer
Company Name(s) Mike Rubino Music, Sound Cove / Source Sound
Track / Format Business, Marketing & Management
Overview Only mere seconds can be afforded to capture the attention of potential players of a new game or content. Don't miss the opportunity to use audio to intrigue, captivate, and inform the viewer of game trailers about a new game. We will discuss the differences between in-game audio and trailer audio. We will also cover how to best use music, sound effects, and dialogue, and mix it all down to create the excitement every viewer should feel while watching a trailer. This talk will cover current trends in trailers and common pitfalls to avoid. Join this esteemed panel of trailer experts to learn how to make your next trailer a sweet sounding success.

GDC 2016

Michael Rubino

Mike Rubino Music

Thomas Brewer

Sound Cove / Source Sound

free content

Business, Marketing & Management

Business & Marketing

Audio

Audio


UBM Tech