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Session Name Designing AI for Competitive Games
Speaker(s) Bruce Hayles, Derek Neal
Company Name(s) Iron Galaxy Studios, Maximum Games
Track / Format Programming
Overview Derek Neal and Bruce Hayles, two of the key developers behind Killer Instinct's Shadow system, use the system as a case study in how to address some of the current problems with AI in competitive games. The presentation is driven primarily by a power-point, and supplemented by short video clips showing relevant AI behaviors, as well as simple diagrams used to illustrate key concepts. Time is reserved at the end to answer questions.

GDC 2016

Bruce Hayles

Iron Galaxy Studios

Derek Neal

Maximum Games

free content

Programming

Programming


UBM Tech