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Session Name From a One Person Shop to Indie Dev to AAA: What it Really Takes to Grow (Presented by Amazon)
Speaker(s) Peter Heinrich, Mike Hines
Company Name(s) Amazon, Amazon
Track / Format Business, Marketing & Management
Overview

We've entered a golden age of creativity and experimentation. Today, anyone with an idea can build a game and publish it to a global audience. How does the gifted amateur become a pro game developer, and from there, a games industry success story? Hint: it requires more than just programming or artistic talent. In this session, we'll show you how to approach game development as a business - even if business isn't your "thing." We'll look at the single most-important skill you can develop, and show by example what happens if you neglect it. We'll also offer practical insights on choosing a game genre, development environment, and target hardware as well as how to monetize your game.

GDC 2016

Peter Heinrich

Amazon

Mike Hines

Amazon

free content

Business, Marketing & Management

Business & Marketing


UBM Tech