Session Name | Building 3-Dimensional UI for VR |
Speaker(s) | Riho Kroll |
Company Name(s) | Crytek |
Track / Format | Game VR/AR |
Overview | This session talks about the design, as well as technical challenges of building 3D User Interfaces using traditional game development pipelines of modeling and animation. The main areas covered are: the design process of creating 3D menus, the various interaction methods available for VR, and the technical challenges of rendering UI in a 3D renderer. |