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Session Name Practical Procedural Generation for Everyone
Speaker(s) Kate Compton
Company Name(s) Independent
Track / Format Independent Games Summit
Overview Everyone loves flashy procedural content! But how do you actually build an algorithm powerful enough to make good content, yet flexible enough to change with the changing needs of your game? Discover the comprehensive catalog of procedural content techniques with this no-nonsense guide to the building blocks of PCG. The creator of Tracery, a popular and newbie-friendly generation tool, guides you through the many surprisingly simple algorithms of PCG, and how to use simple data structures to control complex content-generators that are scalable, flexible, and surprisingly powerful.

GDC 2017

Kate Compton

Independent

free content

Independent Games Summit

Independent Games


UBM Tech