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Session Name Build Resilient Online Games with Amazon GameLift (Presented by Amazon Lumberyard)
Speaker(s) Chris Byskal, Geoff Pare
Company Name(s) Amazon, Amazon
Track / Format Programming
Overview Looking to build a globally distributed game backend that consistently delivers great player experiences, even during demand surges and regional outages? This presentation shows how a game backend built with Amazon GameLift can match players to the lowest latency game sessions, and demonstrates performance under a live global player simulation.

GDC 2017

Chris Byskal

Amazon

Geoff Pare

Amazon

free content

Programming

Programming


UBM Tech