Session Name: | Epic AND Interactive Music in 'Final Fantasy XV' |
Speaker(s): | Sho Iwamoto |
Company Name(s): | Square Enix |
Track / Format: | Audio |
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Overview: | Interactive music is common in AAA games, but in games like 'Final Fantasy' that always have a strong melody line and musical progression, it doesn't go well in the same way. Square Enix worked to make an intelligent music system called "MAGI", that allows composers to create music in any tempo or measures and has customized sync points to make it interactive while remaining epic. In this talk, the sound team behind 'Final Fantasy XV' will share how they created actual music data in their proprietary authoring tools, and issues they faced during implementing them such as synchronization with game scene and looping, fading, etc. |