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Session Name Forging Audio Workflow Changes on 'Destiny: Rise of Iron'
Speaker(s) Kareem Shuman
Company Name(s) Bungie
Track / Format Production & Team Management
Overview For many developers, audio is one of the last teams contributing to a project before it ships, often working furiously right up to the deadline. This talk is about how to set up an audio team for success, so their goals can be accomplished more easily and efficiently.
While working on 'Destiny: Rise of Iron', Bungie knew there wouldn't be a lot of room for error considering the amount of time they had. Come learn how Bungie's audio QA team improved the tools and workflow to assist the content creators from day 1 of the project, and predicted the best ways to support development down the line.

GDC 2017

Kareem Shuman

Bungie

free content

Production & Team Management

Production

Audio

Audio


UBM Tech