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Session Name A Fun Time in Which Some No-Good Game Developers May or May Not Discuss How We Made 'NieR:Automata'
Speaker(s) YOKO TARO, Takahisa Taura
Company Name(s) Independent, PlatinumGames Inc.
Track / Format Design
Overview An unbelievably miserable lecture in which an extremely strange director, YOKO TARO, and an idiotic game designer, Takahisa Taura, will try to talk about the development of 'NieR:Automata', using their near-dead brains. It seems that they are thinking about taking a look back on the development of 'NieR:Automata', and how they came together to create one of the most perverse experiences in video game history. From the captivating imaginings of YOKO TARO to the satisfying action-packed battles of PlatinumGames Inc., they will discuss their design process and how they worked to bring the world of 'NieR:Automata' to life is what they are saying they will do, but they may end up changing their minds and talking about what they have eaten in the US in detail for one full hour instead. No one can see into the future. Don't you agree?

GDC 2018

YOKO TARO

Independent

Takahisa Taura

PlatinumGames Inc.

free content

Design

Design


UBM Tech