You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Intelligent Game Design on 'Rainbow Six Siege'
Speaker(s): Leroy Athanassof, Geoffroy Mouret
Company Name(s): Ubisoft, Ubisoft Montreal
Track / Format: Design

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: In this session, the game director and data analyst for 'Rainbow Six Siege' explain how they managed to successfully keep their game in a healthy state by using data and shifting their design process to incorporate scientific methods. Key metrics are carefully engineered to fit the issues at hand and provide the most relevant information for each problem, whether it's been raised by data analysis or community feedback. Through concrete in-game examples, they will show the impact and results of this method.

GDC 2018

Leroy Athanassof

Ubisoft

Geoffroy Mouret

Ubisoft Montreal

free content

Design

Design