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The Number One Educational Resource for the Game Industry

Session Name: Accessibility in VR: How It Can Be Better
Speaker(s): Andrew Eiche, Cy Wise
Company Name(s): Owlchemy Labs, Owlchemy Labs
Track / Format: Game VR/AR

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Overview: VR is for humans, but what does it mean when people are only designing for able-bodied humans? Almost every single human being will experience some form of physical restriction at some point in their lives, and it's important to consider the myriad of humans who could use VR and make design decisions including them.

VRDC @ GDC 2018

Andrew Eiche

Owlchemy Labs

Cy Wise

Owlchemy Labs

free content

Game VR/AR

Virtual / Augmented Reality