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Session Name Advanced Graphics Techniques Tutorial: The Elusive Frame Timing: A Case Study for Smoothness Over Speed
Speaker(s) Alen Ladavac
Company Name(s) Croteam
Track / Format Programming
Overview Over the past two decades, both the GPU vendors and game developers have been striving for a holy grail of "better frame rate". However, the issue of smoothness is very poorly understood. In this session, Alen will look at a very peculiar and not well known, yet quite important, cause of the dreaded "micro-stuttering", which often occurs even in single-GPU situations. Underlying issues, history of the problem, as well as prototype methods to address it will be discussed.

GDC 2018

Alen Ladavac

Croteam

free content

Programming

Programming


UBM Tech