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The Number One Educational Resource for the Game Industry

Session Name:

Minecraft with RTX: Crafting a Real-Time Path-Tracer for Gaming (Presented by NVIDIA)

Overview:

Engineers from NVIDIA and Microsoft cover the technical aspects of adding path tracing to the hugely popular Minecraft. We'll walk through the technology and engineering that went into creating the RTX version of Minecraft; a glimpse at the technical decisions and process involved in the NVIDIA/Microsoft collaboration, and a deep dive into the details of the ray tracing and denoising.

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  • GDC 2020
  • Jakub Boksansky
  • NVIDIA
  • Michael Seydl
  • Microsoft
  • Oli Wright
  • NVIDIA
  • free content
  • Programming
  • Programming