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The Number One Educational Resource for the Game Industry

Session Name:

Building Better Unity Workflows for 3D Artists (Presented by Unity Technologies)

Overview:

In this session, attendees learn how to enhance their art team workflows for a faster and more efficient production pipeline. The demo begins by demystifying the interoperability between Unity and 3D animation tools and then covers several artist and designer-friendly features that make it easier to author and adjust content directly in Unity.

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  • GDC 2020
  • Housein Cornell
  • Unity Technologies
  • Marc Tanenbaum
  • Unity Technologies
  • free content
  • Visual Arts
  • Visual Arts