You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Avoid an Identity Crisis as a Technical Designer

Overview:

At the heart of any design implementation problem typically lies a technical designer paving the way to a solution or identifying the route not to take. Technical Design is still a young discipline that all games' teams can benefit from if not already. Join this panel of veteran AAA technical designers who have helped build many of the games you've studied and played over the past 2 console generations, as they discuss what it is like bridging the gap between game design and engineering and how it differs from what you may expect. Gain rare insight on how one role can have many different permutations depending on the need, and let our experiences inspire you to consider this role next time you have an open headcount.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2021
  • Alan Blaine
  • Bungie
  • Anne Chilldon
  • Volition
  • John Diaz
  • Electronic Arts
  • Jerome Parent
  • WB Games Montreal
  • Rusty Sempsrott
  • Arkane Austin
  • Alisha Thayer
  • Crystal Dynamics
  • free content
  • Design
  • Design