You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

Cloud Playtest: Complete Virtualization of User Testing on Pre-release Games (Presented by NVIDIA)

Overview:

Game studios use playtesting to evolve games under development, which involves bringing external users on-site to play the studio's latest game build. The implicit physical co-location presents logistical challenges even under normal circumstances, which recent work-from-home trends exacerbate. Cloud playtest builds on the benefits of NVIDIA's GeForce NOW infrastructure cooperating with Red5 media services, allowing participants to coordinate playtests, play in them, and observe them (live and after the fact) without physical hardware or physical presence. Learn how cloud playtest achieves this virtualization as a concert of cloud services and asset management, low-latency stream and routing, and aggregation/distribution metadata exposed to a studio in a self-service portal.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2022
  • Jim Van Welzen
  • NVIDIA
  • Chris Allen
  • Red5 Pro
  • free content
  • Production & Team Management
  • Production