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The Number One Educational Resource for the Game Industry

Session Name: Lessons in Integrating Third-Party Technology into Unreal Engine 5 (Presented by Havok)
Speaker(s): Marcel Bohnenberger, Oliver Strunk
Company Name(s): Havok, Havok
Track / Format: Programming

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Overview: Havok technology has been integrated with a broad set of proprietary engines. In this talk we want to share our learnings from integrating the Havok SDKs into Unreal Engine. We show how we approached the integrations of the three Havok SDKs - Havok Navigation, Havok Cloth and Havok Physics - unlocking Havok's industry renowned performance and rich feature set within Unreal. Join this session to learn how to integrate and maintain your own existing tech within Unreal or see how Havok can work for you.

Game Developers Conference 2024

Marcel Bohnenberger

Havok

Oliver Strunk

Havok

free content

Programming

Programming