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ArrayThe Art of Diablo 3 [GDC 2012]
ArrayAnimation Bootcamp: An Indie Approach to Procedural Animation [GDC 2014]
ArrayThe Science Behind Shaping Player Behavior in Online Games [GDC 2013]
ArrayTrain (or How I Dumped Electricity and Learned to Love Design) [GDC 2010]
ArrayI Shot You First: Networking the Gameplay of HALO: REACH [GDC 2011]
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