GDC 2012
Android On Everything: Smooth Development of Cross-Platform Native Andro...
by Ian Lewis
(Google)
Programming
GDC 2012
Build More Immersive Games with Intel SSDs (Presented by Intel)
by Chris Saleski
(Intel Corporation)
Programming
GDC 2013
Cross-Platform Game Development: Best Practices Learned from Unreal, Uni...
by Omar Rodriguez
(Intel)
Programming
GDC 2011
Delivering Demand-Based Worlds with Intel SSDs (Presented by Intel)
by Dave Lang
(Iron Galaxy Studios, LLC.)
Programming
GDC 2012
Developing HTML5 Games for the Intel AppUp Center (Presented by Intel)
by Amarnath Kona
(Intel Corporation)
Programming
GDC 2010
Don't Dread Threads
by Omar A Rodriguez
(Intel Corporation)
Programming
GDC 2011
Dynamic Resolution Rendering (Presented by Intel)
by Doug Binks
(Intel)
Programming
GDC 2012
Expand Your Customer Base! Develop for Mainstream Graphics (Presented by...
by Ganesh Kumar
(Intel Corporation)
Programming
GDC 2010
Firaxis' Civilization V: A Case Study in Scalable Game Performance
by Yannis Minadakis
(Intel)
Programming
GDC 2011
Hotspots, FLOPS, and uOps: To-The-Metal CPU Optimization (Presented by I...
by Deepak Vembar
(Intel)
Programming
GDC 2011
Increase your FPS with CPU Onload (Presented by Intel)
by Doug McNabb
(Intel)
Programming
GDC 2010
Intel: Building Games for Netbooks
by Omar A Rodriguez
(Intel Corporation)
Programming
GDC 2013
Make Your Game Run Great on PCs with Intel GPA (Presented by Intel Corpo...
by Jeff LaFlam
(Intel Corporation)
Programming
GDC 2011
Monetizing Games on Devices: Intel's AppUp 'Stores on Store' Model (Pres...
by Scott Crabtree
(Intel)
Business and Management
GDC 2012
Multiply Your Game Development Revenue with the Intel AppUp Center (Pres...
by Amarnath Kona
(Intel Corporation)
Business and Marketing and Management
GDC 2013
OpenCL - Apply Parallel Compute Capabilities to 2D/3D Scenes (Presented ...
by Michal Mrozek
(Intel)
Programming
GDC 2012
Security Best Practices ' Piracy, Secondary Sales, & Account Theft Solut...
by Matt Ployhar
(Intel)
Business and Marketing and Management
GDC 2010
Task-based Multithreading - How to Program for 100 cores
by Ron Fosner
(Intel)
Programming
GDC 2012
Transforming the Laptop Gaming Experience (Presented by Intel)
by Leigh Davies
(Intel Corporation)
Programming
GDC 2010
Tuning Your Game for Next Generation Intel Graphics
by Chuck Desylva
(Intel Corporation)
Programming
GDC 2013
Using Your Laptop as a Steering Wheel! (Touch and Sensors on PC) (Presen...
by Leigh Davies
(Intel)
Programming
GDC 2013
Why Render Hidden Objects? Cull Them With a Software Depth-Buffer Raster...
by Charumathi Chandrasekaran
(Intel Corporation)
Programming